Scheduling the next fight occurs right after the previous one, so players will constantly juggle the need for improvement with the constantly ticking aging clock. To get the maximum 3 fights must be scheduled 6 months apart. Improvements of fighters occur during training sessions between fights, the number of which up to 3 is determined by the length of time between the two fights. At the beginning of a fighter’s career the attributes are nothing much to look at, but over time they’ll get better. But to retire as a Hall of Famer, ring legend, or the greatest of all time players will need to go far beyond simply winning the championship belt.įight Night Round 4 roster profiles consist of 12 attributes with a 1-100 rating. Time to do so is limited however, as legacy fighters begin their career at 19 years old, but age throughout, eventually needing to retire. After winning the division and becoming champion, players can defend the title from other up and comers, as well as going after other belts and weight classes. Players can then work their way up to the number 1 position and claim the title belt. Players begin at the bottom of a 50 boxer strong weight class. The legacy career mode is a strong part of Fight Night Round 4. Legacy Career Mode in Fight Night Round 4 (5 out of 5) The included Fight Night Round 4 roster contains over 40 fighters, but users can use the character creation tools included in the game to custom create and share fighters with each other online to up this initial number. Points can be earned for a high percentage of hits thrown making contact, for avoiding punches altogether, for stunning the opponent or knocking him down, or for regaining your feet after being knocked down yourself. Corner System in Fight Night Round 4 (4 out of 5)Ī new corner system introduced in Fight Night Round 4 allows you to spend points in repairing damage and recovering both stamina and health, with the number of points being determined by your performance during the last round. This doesn’t mean players can easily get away with doing so, as the fatigue system of earlier games is still in effect, and players who throw punches with abandon will soon find their fighters hitting with little actual damage. But player fighters can often throw 3 times the number of punches as the AI opponent. All fighters in the game can throw more punches per round than real-life counterparts. Fight Night Round 4: Controls (4 out of 5)Ĭontrols in Fight Night Round 4 are essentially the same as in earlier versions, and returnees to the franchise will have little difficulty in getting back into the swing of things. There are tons of great adds in this edition of Fight Night Round 4 from EA Sports. There’s also the counterpunch opportunities introduced in earlier versions that at times makes the punches a player throws as dangerous to themselves as to the other guy.
In order to be an effective boxer this round, players need to watch for openings, but even an open shot can have a variety of effects, from glancing blows to stuns, to entangled fighters. But there’s a method to the punching madness that requires players to consider each punch before sending it at the opponent. The action is fast-paced, with throws snapping off with speed and fury.
Fight Night Round 4 requires the players to put a bit more thought into the fights. There’s a lot more to this game than standing toe to toe with an opponent and exchanging punches till one of you goes down. In Fight Night Round 4 for the PS3, EA has changed the fighting dynamics in a few noticeable ways. Entering the Ring in Fight Night Round 4 (5 out of 5)